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Difference between revisions of "The Gila Monster"

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- Mantis crew member
- Mantis crew member
- Be in the Mantis Homeworlds sector
- Be in the Mantis Homeworlds sector
- Level two med-bay
- A Level two med-bay
- A teleporter
- A teleporter
- A way to kill enemy crew without damaging the hull
- A way to kill enemy crew without damaging the hull
- A level two med-bay
You will come across an event where you are intercepted by the famous Mantis thief KazaaakplethKilik. You will have a blue option to use your Mantis crew member and attempt to hail him. When you do so, they will start performing a strange dance.
You will come across an event where you are intercepted by the famous Mantis thief KazaaakplethKilik. You will have a blue option to use your Mantis crew member and attempt to hail him. When you do so, they will start performing a strange dance.

Revision as of 21:01, 3 November 2012

The Gila Monster
Ship type Mantis Cruiser
Layout Layout A
Weapons Small Bomb, Basic Laser
Power 7
Augmentations Mantis Pheromones
Achievements Take no prisoners!; Avast, ye scurvy dogs!; Battle Royale
Door System
Kestrel Cruiser
The Kestrel
Stealth Cruiser
The Nesasio
DA-SR 12
Mantis Cruiser
The Gila Monster
The Basilisk
Engi Cruiser
The Torus
The Vortex
Federation Cruiser
The Osprey
Slug Cruiser
Man of War
The Stormwalker
Rock Cruiser
Zoltan Cruiser
The Adjudicator
Crystal Cruiser

This page outlines any ship the player can control in an unmodified game. Enemy ships are outlined on the Enemies page. To unlock the second layout (Layout B) of any player-controlled ship, the player must complete at least 2 of three ship-specific achievements. To unlock the third layout (Layout C) of any ship, for those ships that have a layout C, the player must reach sector 8 with the B layout of the ship in question. The Crystal Cruiser and the Lanius Cruiser do not have a third layout. All third layouts require Advanced Edition Content to be on to unlock and play.

Kestrel Cruiser

The player is provided with Layout A of this ship from the start. The ship has powerful starting weapons, but no augments. It's a gunship, with 4 weapon slots and only 2 drone slots. It's designed to blow enemies away.

The type A's burst laser is extremely formidable, and accompanied with the three human crew and the Artemis missile launcher the type A is extremely capable in the early game. The type B is capable of tearing through tier one - three shields, but against a tier four she is useless. The variety of crew allows for dealing with most situations, but upgrades to the lasers are a must to beat the game. The type C starts with dual lasers and an ion stunner, making it worthless against tier 3 and 4 shields unless better weapons are equipped.

Stealth Cruiser

To unlock, enter the Engi Homeworlds Sector (Green) with an Engi Crewmember. One of the nodes (Long-Ranged Scanners will show empty space) will have blue dialogue that spawns two quest markers. One quest is a decoy while the other will give the player an additional quest marker. At the new quest, destroy the Mantis ship to unlock the Stealth cruiser.

Completing the game with Rock ship also unlocks Stealth Cruiser.

Mantis Cruiser

To unlock, enter the Mantis Homeworlds Sector (Red) with a Crew Teleporter and a Med Bay level 2. One of the beacons (Long-Ranged Scanners will show a ship) will have an encounter with a famous thief's ship. Defeat the enemy ship's crew, leaving the ship intact. Select the following blue options after successfully defeating the crew:

  1. (Teleporter) Quickly send additional crew to look for survivors.
  2. (Adv. Medbay) Quickly teleport him back to the medbay.

KazaaakplethKilik, the famous thief, will join your crew for saving him. He proceeds to provide you with the plans for the Mantis cruiser and a quest point (in the next sector) for a hidden stash of military goods.

You will then travel to the next sector where you must destroy a bounty hunter ship who is searching for him.

Engi Cruiser

To unlock, the player must simply reach Sector 5. This can be done on any difficulty with any ship.

Federation Cruiser

To unlock, defeat the Rebel Flagship at Sector 8 with any layout of the Engi Cruiser.

Can also be unlocked by defeating the unfinished Flagship in the Rebel Stronghold Sector. This is done by finding a huge abandoned warehouse (will show empty node),choose to look around and you will find the construction flagship, defeat this to unlock the federation cruiser.

Slug Cruiser

To unlock, go to the Slug Home Nebula (Purple) with either a Slug crewmember or Sensors level 2. Fight Slug ships at various flight points and damage them to the point of surrender. They will offer you their cargo, and after accepting their surrender there is a random chance that they will offer you an experimental weapon. Ask for data instead and you will see a new quest marker on the map. At the quest marker, the player should first follow the ship by choosing 'Tail the ship'. For the next dialogue, use the blue option to trigger a fight with the fleeing ship. Defeat the ship or kill the crew before they jump to unlock the Slug Cruiser.

Rock Cruiser

To unlock, enter the Rock Homeworlds (Red). One node will have dialogue insulting your mission. Respond with the "or die trying" option, which will give the player a quest marker. At the quest marker, simply wait for the Rock ship to jump out, and then follow (do not kill the Rock Ship, let it get away). There will be a new quest marker on your map. Travel there to unlock the Rock Cruiser. The confrontation will always happen near a Star.

Zoltan Cruiser

To unlock, enter the Zoltan Homeworlds (Green). One node will have a peaceful dialogue - respond with "Hear them out" to receive a quest marker. At the quest marker, choose "Attempt to hail" the rebel attacker, then choose the peaceful dialogue options to unlock the Zoltan Cruiser. The peaceful options are the first "Perhaps there could be a reconciliation of our ideals without war?", and then the second "True progress can only be achieved without bloodshed".

Lanius Cruiser

To unlock this ship, you need to unlock 4 other ships besides the Kestrel Cruiser.

Crystal Cruiser

To unlock this ship, the player must find a Stasis Pod in a derelict asteroid (Long-Ranged Scanners will show a distress beacon and maybe an asteroid field). This event can be encountered in Engi, Pirate, or Rock Sectors at a distress beacon. It is NOT in Rebel, Mantis, Civilian, or Zoltan Sectors. Rock Plating provides a blue option that guarantees retrieval of the stasis pod (if you're using a Rock Cruiser).

Next, go to a Zoltan or Engi sector (Green) and find the "crew study" event to unlock the Crystal crew member (Long-Ranged Scanners will show empty space). The event is guaranteed in Zoltan Sectors but can also be found in Engi Sectors.

The player must then travel to the Rock Homeworlds (Red) sector and find the Crystal Beacon at the quest marker, which the Crystal crew member will activate using a blue option. The player will be sent to the secret sector Hidden Crystal Worlds. From there, a quest marker will indicate where the Crystal Cruiser is docked. You unlock the ship automatically on arrival.

This is a hard ship to unlock because all these events must happen in order, and it's very often that they will fail to do so thanks to the random maps. If you get the pod or crew member too late, you likely won't get a Rock Homeworld. Even if you get them early, you might still not even have a Rock Homeworld on your map to go to. You can also easily fail to find any of the spots inside the maps that actually progress the quest.

If playing with Layout C of the Rock Cruiser, you already have a Crystal Crew Member. You could get to the Crystal Sector just by visiting the Rock Homeworld Sector and finding the Beacon by luck without the quest marker. (works in version 1.5.10)

Note : If the crystal crew member is named "Ruwen", then the quest marker appears when the Rock Homeworld is reached.

Note : The crystal cruiser can also be unlocked by beating flagship with a and b configurations of all other ships on normal mode, non enhanced.


The Gila Monster is the Mantis cruiser. It is unlocked having certain requirements and being inside of the Mantis Homeworlds sector. The Gila Monster has a special augmentation which increases the speed of all crew members by 25%. The ship is mainly boarding focused.

Unlocking the Gila Monster

The Gila Monster is a tough ship to unlock. You will need the following:

- Mantis crew member - Be in the Mantis Homeworlds sector - A Level two med-bay - A teleporter - A way to kill enemy crew without damaging the hull

You will come across an event where you are intercepted by the famous Mantis thief KazaaakplethKilik. You will have a blue option to use your Mantis crew member and attempt to hail him. When you do so, they will start performing a strange dance.

Now, you have to kill the enemy crew without destroying the ship. Once the crew is dead, you will have an option to beam your crew aboard to check for survivors. You will find KazaaakplethKilik bleeding out. Use your advanced med-bay to heal him back to health.

You may have to use your Mantis crew member. Once you do that, you will gain KazaaakplethKilik as a crew member and unlock the Gila Monster.


Being that the ship starts off with little to no effective weaponry, usually it's ideal for boarding actions. You start with a teleporter and two Mantis, allowing you to board and kill with relative ease. Weapons, of course, help.


  • Starts with a teleporter and boarding crew.
  • Successful boarding attacks yield extra reward.
  • All crew move 25% faster.
  • Vital systems are relatively close.
  • A four tile oxygen room means four men can repair it at once.


  • Lots of empty rooms leaves the ship vulnerable to hull damaging weapons.
  • Starts with little effective weaponry.
  • Always loses against an automatic ship or Zoltan shielded ship early on.
  • Starts with one power in weapons; one hit takes down any weapon you have.
  • Awkward airlock positioning.


  • Use your extra Mantis as a pilot and your Engi to repair damaged systems.
  • Keep an eye on your ship as well.
  • Your small bomb can disable weapons for some time. If a weapon is damaging you too much you can disable it.
  • Try to avoid automatic ships and Zoltan shielded ships if you can.
  • Upgrade teleporters to level 2 early on - they will recharge fast enough to pull your boarding party back from an automated drone before they suffocate. Also, two mantis can destroy low-level systems in that timespan.

Layout B

The second layout of the Gila Monster is the Basilisk, which is even more focused on boarding and starting with a four pad teleporter. You can read more about the Basilisk here.