Note: Purchase/upgrade prices based on numbers from The Kestrel. We should verify standard upgrade pricing across a number of ships. A number of ships have the first upgrade very pricy - anomolous upgrade pricing should maybe be mentioned on the ship pages.
Powers your shields. Every shield bar can block one incoming shot. Upgrading increases bar count.
Powers the FTL drive and allows the ship to dodge. Upgrading improves dodge chance and the rate that your FTL drive charges.
Refills the oxygen in the ship. Upgrading increases the rate of refill.
Powers all of the ship's weapons. Upgrading lets you power more weapons.
Powers all of the ship's drones. Drones are automated robots that perform tasks like attacking enemy ships or repairing systems.
Purchase price: 50 scrap
Heals all crew-members within the Medbay room. Upgrading increases healing speed.
Cloaks the ship, adding 60 to your evasion and preventing the enemy ship from locking on with their weapons.
Purchase price: 150 scrap
Allows you to send your crew-members to board enemy vessels.
Purchase Price: 75 Scrap
Upgrades: Default: 20 sec cooldown 30 scrap: 15 sec cooldown 60 scrap: 10 sec cooldown
Allows the ship to make FTL jumps and dodge when piloted. Upgrading adds auto-pilot that allows some evasion even without a pilot.
Upgrades: Default: Needs pilot to function 20 scrap: Auto: 1/4 evasion 50 scrap: Auto: 1/2 evasion
Reveals the interior of your ship and gives information about enemy ships.
Upgrades: Default: See ship interior 25 scrap: See enemy interior 60 scrap: See enemy power use
Allows remote opening and closing of doors. Upgrades to Blast Doors that impede fire spread and intruder movement.
Upgrades: Default: Normal doors 20 scrap: Blast Doors 50 scrap: Improved Blast Doors
Has a max of 25 bars. First five are 15 scrap each to upgrade one point, next five are 20 scrap, and so on with the final five being 35 scrap each. (verify please)