This page is for NPC and hostile enemy ships.
- 1 Rebel
- 2 Engi
- 3 Rock
- 4 Mantis
- 5 Mercs
- 6 Zoltan
- 7 Federation
- 8 Crystal
The Auto Scout is one of the most common enemies in FTL. It is controlled by AI and is made by the Rebels. These ships are often an easy fight in the beginning of the game, since they often lack shields. It is common for the Auto Scout to have a stealth system installed. Boarding is not advised on AI ships, since they don't have any oxygen in the rooms.
Do note that the ship is automated and can repair itself, it however cannot defend against boarding and fires.
The Elite Fighter is a uncommon Rebel ship. It will only appear in Sector 8, or when the Rebel fleet gets you. As seen on the picture, the Elite Fighter is always equipped with advanced weapons and a teleporter. A reasonable strategy is to focus on getting their deadly weapons down, before they can damage you too much.
The rebel rigger is one of the most common enemies in FTL. The Rigger will always have a drone system. It can have up to 3 drones online at the same time, allthough it will usually not have the power for a third. Damaging a system will make the Rigger reroute power to a third drone, if it has one. The rigger can use every drone in the game, except hull repair, and will use Mark.II drones later on in the game. A curious loadout for the rigger consists of a small beam wepon and a beam drone, making it impossible for said Rigger to destroy a shielded ship. If you happen to confront this ship with the Stealth Ship, the best strategy is to get out of there as fast as possible.
The Rebel Flagship is the final boss encountered in Sector 8.
- Encountered in Sector 8, the final sector.