Brought to you by PCGamingWiki

Carnelian

From FTL Wiki
Revision as of 22:14, 29 August 2013 by Cragspyder (talk | contribs) (Leaving the Hangar)
Jump to: navigation, search
Carnelian
Cruiser Hull Crystal B Carnelian.png
Cruiser Crystal B Carnelian.png
Ship type Crystal Cruiser
Layout Layout B
Missiles 0
Drone parts 0
Power 8
Augmentations Crystal Vengeance
Achievements Sweet Revenge, No Escape, Clash of the Titans
Piloting
Power
Door System
Power
Sensors
Power
Oxygen
Power
Shields
Power
Engines
Power
Weapon Control
Power
Medbay
Power
Crew Teleporter
Power
Cloaking
Power
Ships
Kestrel Cruiser
The Kestrel
Red-Tail
Stealth Cruiser
The Nesasio
DA-SR 12
Mantis Cruiser
The Gila Monster
The Basilisk
Engi Cruiser
The Torus
The Vortex
Federation Cruiser
The Osprey
Nisos
Slug Cruiser
Man of War
The Stormwalker
Rock Cruiser
Bulwark
Shivan
Zoltan Cruiser
The Adjudicator
Noether
Crystal Cruiser
Bravais
Carnelian

This page outlines any ship the player can control in an unmodified game. Enemy ships are outlined on the Enemies page. To unlock the second layout (Layout B) of any player-controlled ship, the player must complete at least 2 of three ship-specific achievements. To unlock the third layout (Layout C) of any ship, for those ships that have a layout C, the player must reach sector 8 with the B layout of the ship in question. The Crystal Cruiser and the Lanius Cruiser do not have a third layout. All third layouts require Advanced Edition Content to be on to unlock and play.

Kestrel Cruiser

The player is provided with Layout A of this ship from the start. The ship has powerful starting weapons, but no augments. It's a gunship, with 4 weapon slots and only 2 drone slots. It's designed to blow enemies away.

The type A's burst laser is extremely formidable, and accompanied with the three human crew and the Artemis missile launcher the type A is extremely capable in the early game. The type B is capable of tearing through tier one - three shields, but against a tier four she is useless. The variety of crew allows for dealing with most situations, but upgrades to the lasers are a must to beat the game. The type C starts with dual lasers and an ion stunner, making it worthless against tier 3 and 4 shields unless better weapons are equipped.

Stealth Cruiser

To unlock, enter the Engi Homeworlds Sector (Green) with an Engi Crewmember. One of the nodes (Long-Ranged Scanners will show empty space) will have blue dialogue that spawns two quest markers. One quest is a decoy while the other will give the player an additional quest marker. At the new quest, destroy the Mantis ship to unlock the Stealth cruiser.

Completing the game with Rock ship also unlocks Stealth Cruiser.

Mantis Cruiser

To unlock, enter the Mantis Homeworlds Sector (Red) with a Crew Teleporter and a Med Bay level 2. One of the beacons (Long-Ranged Scanners will show a ship) will have an encounter with a famous thief's ship. Defeat the enemy ship's crew, leaving the ship intact. Select the following blue options after successfully defeating the crew:

  1. (Teleporter) Quickly send additional crew to look for survivors.
  2. (Adv. Medbay) Quickly teleport him back to the medbay.

KazaaakplethKilik, the famous thief, will join your crew for saving him. He proceeds to provide you with the plans for the Mantis cruiser and a quest point (in the next sector) for a hidden stash of military goods.

Engi Cruiser

To unlock, the player must simply reach Sector 5. This can be done on any difficulty with any ship.

Federation Cruiser

To unlock, defeat the Rebel Flagship at Sector 8 with any layout of the Engi Cruiser.

Can also be unlocked by defeating the unfinished Flagship in the Rebel Stronghold Sector. This is done by finding a huge abandoned warehouse (will show empty node),choose to look around and you will find the construction flagship, defeat this to unlock the federation cruiser.

Slug Cruiser

To unlock, go to the Slug Home Nebula (Purple) with either a Slug crewmember or Sensors level 2. Fight Slug ships at various flight points and damage them to the point of surrender. They will offer you their cargo, and after accepting their surrender there is a random chance that they will offer you an experimental weapon. Ask for data instead and you will see a new quest marker on the map. At the quest marker, the player should first follow the ship by choosing 'Tail the ship'. For the next dialogue, use the blue option to trigger a fight with the fleeing ship. Defeat the ship or kill the crew before they jump to unlock the Slug Cruiser.

Rock Cruiser

To unlock, enter the Rock Homeworlds (Red). One node will have dialogue insulting your mission. Respond with the "or die trying" option, which will give the player a quest marker. At the quest marker, simply wait for the Rock ship to jump out, and then follow (do not kill the Rock Ship, let it get away). There will be a new quest marker on your map. Travel there to unlock the Rock Cruiser.

Zoltan Cruiser

To unlock, enter the Zoltan Homeworlds (Green). One node will have a peaceful dialogue - respond with "Hear them out" to receive a quest marker. At the quest marker, choose "Attempt to hail" the rebel attacker, then choose the peaceful dialogue options to unlock the Zoltan Cruiser. The peaceful options are the first "Perhaps there could be a reconciliation of our ideals without war?", and then the second "True progress can only be achieved without bloodshed".

Lanius Cruiser

To unlock this ship, you need to unlock 4 other ships besides the Kestrel Cruiser.

Crystal Cruiser

To unlock this ship, the player must find a Stasis Pod in a derelict asteroid (Long-Ranged Scanners will show a distress beacon and maybe an asteroid field). This event can be encountered in Engi, Pirate, or Rock Sectors at a distress beacon. It is NOT in Rebel, Mantis, Civilian, or Zoltan Sectors. Rock Plating provides a blue option that guarantees retrieval of the stasis pod (if you're using a Rock Cruiser).

Next, go to a Zoltan or Engi sector (Green) and find the "crew study" event to unlock the Crystal crew member (Long-Ranged Scanners will show empty space). The event is guaranteed in Zoltan Sectors but can also be found in Engi Sectors.

The player must then travel to the Rock Homeworlds (Red) sector and find the Crystal Beacon at the quest marker, which the Crystal crew member will activate using a blue option. The player will be sent to the secret sector Hidden Crystal Worlds. From there, a quest marker will indicate where the Crystal Cruiser is docked. You unlock the ship automatically on arrival.

This is a hard ship to unlock because all these events must happen in order, and it's very often that they will fail to do so thanks to the random maps. If you get the pod or crew member too late, you likely won't get a Rock Homeworld. Even if you get them early, you might still not even have a Rock Homeworld on your map to go to. You can also easily fail to find any of the spots inside the maps that actually progress the quest.

If playing with Layout C of the Rock Cruiser, you already have a Crystal Crew Member. You could get to the Crystal Sector just by visiting the Rock Homeworld Sector and finding the Beacon by luck without the quest marker. (works in version 1.5.10)

Note : If the crystal crew member is named "Ruwen", then the quest marker appears when the Rock Homeworld is reached.

Note : The crystal cruiser can also be unlocked by beating flagship with a and b configurations of all other ships on normal mode, non enhanced.

Overview

The Carnelian is the second layout of the Crystal Cruiser. It is a boarding specialist ship which has no starting weapons. It starts with a crew of three Crystals and a 4-person Teleporter pad.

How to Unlock the Carnelian

The Carnelian is unlocked by completing two of the Crystal-Cruiser specific achievements.

Strategy

Ship Strengths

  • The ship comes with three Crystal crewmembers.
  • The 4-slot teleporter makes the ship extremely strong for boarding.
  • The ships starts with both one layer of shield and a Cloaking Device.
  • A boarding-focused setup to start results in bonus scrap, rewards and crewmembers.

Ship Weaknesses

  • This ship has no weapons or drones to start with.
  • Crystal Vengeance cannot be controlled and triggers randomly so it can put your boarding crew at risk.
  • The ship's layout is sprawling and oddly shaped.

Leaving the Hangar

The Carnelien is a boarding-focused ship, and it is one of the strongest, if not THE strongest, ships in the game. You can board with all three crewmembers to start, if you wish, or hold one back to pilot. Board in the enemy weapons room and lock it down, twice in a row if necessary, to disable it. Then kill the crew. Rinse and repeat. Your first priorty upgrades should be Teleporter 2 and Medbay 2. Then round out your defenses with Shields 2 and a Defense Drone if possible. The only problem you will face in the early game will be Zoltan ships, which cannot be defeated until you get a damaging weapon (even an Ion Blast I will suffice).

Since the Crystal crew can lock down a room, you do not even need a missile to disable medbays. Simply board in the medbay and lock it down, then destroy it. Another option is to board in the weapons room and disable these, which gives you time to take out other systems or to teleport back to heal. Even Auto-drones are simple to disable, due to the Crystal suffocation resistance. Just remember that you'll need some sort of hull-damaging weapon to kill Auto-ships, unless you want to sacrifice a crew member.

Since you are boarding, you will eventually get free crew. Probably the best boarding crew in the game is two Crystal and two Mantis, while an Engi can shore up your repair rate at home on the off-chance you ever get hit.

The boss should be very simple with a four-person teleporter, starting cloaking device, and massive scrap rewards throughout the game. Just remember to have some damaging weapons as well by this point.

The Carnelian, not the Bravais, truly is your reward for the tedious and frustrating Crystal Cruiser unlock quest. Enjoy!

Tips

  • Cloak to avoid damage from the first enemy volley, until your Crystals can kill the crew or destroy the weapons room.
  • Beware boarding with 4 crew. If you board into a two-person room (or three, in the case of an enemy big Medbay), the remaining crew will be teleported to the enemy bridge! This can be fatal depending on the enemy crew composition.
  • Pick carefully which room to board in, to minimize incoming damage to your ship.
  • Chain your Crystal Lockdowns together to give yourself time to disable rooms or kill off crew members. Be aware that the enemy crew might break through earlier than expected if they are attacking the crystals.
  • Visit a Rock Homeworlds sector if you want to have fun in the Crystal sector!
  • Despite the ease of playing the Carnelian, do not get complacent. The game can still screw you over if you get lazy!